Traps

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Traps can be placed only on hallway tiles and they are used to protect your dungeon.
Need clarifications on Rearm

Name Time Difficulty Rearm Damage Range Benefits Unlocking Research Required Building Crafting Cost
Alarm 0:20:00 150 10 N/A 1 Grants awarness of attacker to creatures within 6 tiles A05 Goblin Tailoring Workshop 3 100 Gold, 800 Iron, 16 Goblin Twine
Dampening Totem 01:00 50 20 N/A 1 Suppresses use of special abilities. A17 Master Itemcraft Alchemist's Lab 5 1200 Gold, 300 Deep Ochre, 300 Dense Basalt
Fireball Trap 00:30 30 10 200 3 An area of effect fireball which causes fire damage to all enemies within 2 tiles of the target A05 Goblin Tailoring Workshop 3 200 Gold, 1200 Primordial Fire, 150 Ruby
Freeze Trap 00:20 100 12 N/A 0 Freezes attacker's ground movement for 10 rounds A04 Arcane Smithing Workshop 3 100 Gold, 20 Crystite, 800 Primordial Ice
Grease Trap 01:00 30 20 N/A 0 50% ground movement reduction to all attackers within 3 tiles. A15 Goblin Engineering Workshop 4 700 Gold, 1000 Primordial Water, 20 Goblin Twine
Healing Totem 01:00 40 20 N/A 1 20% healing of all defenders A18 Advanced Rockcarver's Efficiency Alchemist's Lab 5 400 Gold, 200 Moonstone, 60 Crystite
Ink Trap 00:40 70 10 N/A 0 Reduces attacker's defense by 50% Workshop 4 500 Gold, 800 Food, 6 Whirling Gizmos
Poison Trap 00:20 20 10 50 x 5 0 Deals physical damage for 5 rounds A09 Basic Alchemical Reactions Alchemist's Lab 2 100 Gold, 800 Primordial Water, 800 Primordial Fire
Screw Trap 00:30 30 15 0 Reduces accuracy by 50% and deals physical damage for 10 rounds A11 Heavy Forging Workshop 4 300 Gold, 10 Cold Iron Ingot, 5 Whirling Gizmos
Spike Trap 00:20 1 5 100 0 Deals physical damage every round Workshop 1 100 Gold, 800 Iron
Banish Trap 01:30 8 500 0 Unknown Not in the game at this time Unknown Alchemist's Lab 3 2500 Gold, 10 Feldspar, 6 Mana Spark
Boulder Trap 02:00 4 500 1000 5 Not in the game at this time Unknown Workshop 2 800 Gold, 60 Ashen Stone
Confusion Trap 01:00 6 10 0 Unknown Not in the game at this time Unknown Alchemist's Lab 2 600 Gold, 20 Quicksilver, 3 Whirling Gizmos
Jaw Trap 00:20 7 11 0 Unknown Unknown Unknown Workshop 1 100 Gold, 200 Iron, 100 Primordial Ice
Loadstone 01:30 100 10 0 Unknown Not in the game at this time Unknown Alchemist's Lab 2 1000 Gold, 6 Dense Iron Ingot, 1800 Primordial Ice
Volatile Trigger 01:00 5 500 0 Unknown Not in the game at this time Unknown Workshop 3 400 Gold, 3 Explosive Grog, 1 Mana Spark
Warding Totem 01:00 50 30 0 1 Not in the game at this time Unknown Alchemist's Lab 2 1000 Gold, 50 Diamond, 8 Prismatic Glass
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