Talk:Dark Priestess

Notes & Findings
Matt_Vagnoni 21:49, January 30, 2011 (EST)
 * 1) Test -- A series of 3 raids on a Tier2 NPC Village.
 * 2) RAIDS.
 * 3) The first raid none of fighters had any damage reported (likely healed by priests).
 * 4) The second raid was tough and I was down 1230hp total.
 * 5) The third raid, I was down only 847.
 * 6) CONCLUSION. The priests had healed at minimum 383hp, but obviously my orcs had to have taken more damage and she healed it up.  This is significant, if you consider orcs heal rate is only around 252 per hour.
 * 7) SUMMARY. She heals at minimum 2.7hp per turn; my intuition is that it is closer to 5 or 10hp per turn.  Furthermore that it is at range, because usually she doesn't die or isn't targeted.
 * 8) Test #2 -- 3 L30 orcs.
 * 9) INITIAL. Orc1 @ 3970/5600, Orc2 @ 3850/5600, Orc3 @ 4282/5600.
 * 10) EXPERIMENT.
 * 11) Orc1 (3970) stayed at dungeon to heal at normal healing rate.
 * 12) Orc2 (3850hp) went with a L6 dark elf priestess (DEP) to a tier1 town (t1 town).
 * 13) Orc3 (4282hp) went with a L1 DEP to the same t1 town.
 * 14) CONCLUSION. The battle report for orc2 and orc3 showed that after the battle both were at full hit points.  Based on this and the number of rounds it took in the raid...
 * 15) SUMMARY.
 * 16) L1 DEP at 13.58 hp per round minimum.
 * 17) L6 DEP at 15.63 hp per round minimum.

Healing Rate?
I happened to be paying attention to an injured orc in my Dungeon at the time of Payday. My furniture gives +30% Healing Rate to Den Dwellers and +10% Healing Rate to all creatures, but my orc had healed by exactly 290, which is +45%. If those two things were strictly additive it would've been 40% healed, if they were multiplicative it would've been 43%. I do also have a Level 6 Dark Priestess in my Dungeon, so perhaps she adds an additional 5% healing? The only other explanation I can give is that the different types of furniture are multiplicative and then rounded to the nearest 5%, but that seems bizarre and not in line with how calculations work in the rest of the game. DragonMudd 17:03, October 4, 2011 (EDT)


 * What does the healing rate on the creature tab say (it is probably wrong, but worth noting)? Also, it doesn't appear that you've factored in Unnatural Mending which provides +20% healing to all creatures. If anything, your creature didn't heal enough (or did 290 max his health out?). As far as the DEP goes, I see no data that allows it to give a healing rate bonus. --Pho Kadat 18:16, October 4, 2011 (EDT)


 * Creature tab said 290 (which would be +45% total). After playing around with furniture, I have actually figured it out, and it appears to be some sort of bug with a Torch and a Searchlight multiplying in effect, but not in the room description. DragonMudd 12:29, October 5, 2011 (EDT)