Spike Trap



Deals physical damage every round.

Trap Difficulty: 1 Trap Rearm: 5

Construction Requirements

 * 100 Gold
 * 800 Iron

Data
The data below exists in the Traps.xml and likely represents the trap trigger.


 * Range: 0
 * Cooldown: 5
 * Difficulty: 1
 * Damage: 100

The data below exists in the Abilities.xml and likely represents what happens after the trap is triggered.


 * Cooldown: 5
 * Activation: 3
 * Target: Enemy
 * Damage Type: Physical