Quicksilver

A mined resource. Cost: 500 gold per unit when purchased from the black market. Tech: Unearthing of the Primal Elements Stored Within: Elements Confine

Quicksilver is a mined resource. It is required to construct a number of furniture in a dungeon and to upgrade certain creatures. It is stored in the Elements Confine.

Furniture

 * {| class="wikitable sortable collapsible" border="1"

! Item !! Quicksilver Required
 * - style="background:#CCCCCC"
 * Altar of the Damned || 250
 * Animist's Drafting Table || 800
 * Carrion Nest || 600
 * Conjuring Circle || 400
 * Carrion Niche || 150
 * Carrion Roost || 1400
 * Desecrated Gravesite || 300
 * Hefty Shelves || 900
 * Plangency Stone || 3000
 * Potion Dispensary || 300
 * Potion Rack || 100
 * Resonance Stone || 6000
 * Reverberation Stone || 1000
 * Shady Nook || 1500
 * Shifty Nook || 700
 * Slug Conservatory || 300
 * Slug Nursery || 150
 * Storage Shelves || 300
 * Sun Beacon || 400
 * Turbo Miner 2000 || 120
 * Turbo Miner 3000 || 400
 * Vile Altar || 100
 * Ward of Banishment || 200
 * Ward of Isolation || 50
 * }
 * Reverberation Stone || 1000
 * Shady Nook || 1500
 * Shifty Nook || 700
 * Slug Conservatory || 300
 * Slug Nursery || 150
 * Storage Shelves || 300
 * Sun Beacon || 400
 * Turbo Miner 2000 || 120
 * Turbo Miner 3000 || 400
 * Vile Altar || 100
 * Ward of Banishment || 200
 * Ward of Isolation || 50
 * }
 * Turbo Miner 2000 || 120
 * Turbo Miner 3000 || 400
 * Vile Altar || 100
 * Ward of Banishment || 200
 * Ward of Isolation || 50
 * }
 * Ward of Banishment || 200
 * Ward of Isolation || 50
 * }
 * Ward of Isolation || 50
 * }

Other Uses

 * {| class="wikitable"

! colspan="5" | Rooms
 * - style="background:#CCCCCC"
 * Farm || 0, 0, 0, 0, 800
 * Tavern || 0, 0, 0, 100, 500
 * Workshop || 0, 0, 0, 200, 1200
 * Tavern || 0, 0, 0, 100, 500
 * Workshop || 0, 0, 0, 200, 1200
 * Workshop || 0, 0, 0, 200, 1200

! colspan="5" | Crafted Resources
 * - style="background:#CCCCCC"
 * True Silver Ingot || 10
 * True Silver Ingot || 10

! colspan="5" | Traps
 * - style="background:#CCCCCC"
 * None
 * None

! colspan="5" | Creature Upkeep
 * - style="background:#CCCCCC"
 * Imp || 0, ?, ?, ?
 * Thief || 0, 0, 0, 0, 0, 0, ?, ?, ?, ?, ?, ?, ?
 * Sapper || 1,?,?,?,?
 * Thief || 0, 0, 0, 0, 0, 0, ?, ?, ?, ?, ?, ?, ?
 * Sapper || 1,?,?,?,?
 * Sapper || 1,?,?,?,?

! colspan="5" | Creature Training
 * - style="background:#CCCCCC"
 * Imp || 4, ?, ?, ?
 * Thief || 0, 0, 0, 0, 0, 0, ?, 0, ?, ?, 50, 100, 150
 * Sapper || 200,?,?,?
 * }
 * Sapper || 200,?,?,?
 * }
 * }

Related Technology

 * Unearthing of the Primal Elements - Enables Mining