Talk:Overworld inhabitants

And now? What stats can we know about elfs? Health, damage, abilities and maybe speed... The problem will be to obtain these stats for level 1 enemies :|
 * --Bibendus 17:10, January 30, 2011 (EST)

Or maybe if they are just the opposite of overlord creatures (footman => orc, mage => warlock, etc) we can just copy their stats!
 * --Bibendus 17:14, January 30, 2011 (EST)

Probably health, attack, range, abilities. Speed is useless unless it actually matters in battle (which I haven't seen) as their movement overworld is independent of any speed from what I've seen. KTCAOP 17:42, January 30, 2011 (EST)

It's important if you want to know the attack poer of your enemy or scouted elf towns ;)
 * --Bibendus 18:39, January 30, 2011 (EST)

What I'm doing is just creating a chart for Level and HP and where the information is coming from. I'll make a chart for each class I come across and just add it to the information. Attack, Speed, Range, DEF, Damage etc.. is impossible to gain but if we do cross check the HP with say Orc > Footman on the same level and it matches,. . maybe than the stats are the same. --Furanku 20:00, January 30, 2011 (EST)
 * I'm not sure we need locations. Perhaps if you want to talk about which type of structures they are coming from, however, I believe the units get spawned by hate and not by specific place. I could be wrong on this though. I'll leave it up to your discretion KTCAOP 20:15, January 30, 2011 (EST)

KT this page is unreadable u know it :P. These stats should be placed inside each single creature page. In the index page we must place some useful generic informations like: Name, Nemesis, Description, Abilities.
 * --Bibendus 03:33, February 1, 2011 (EST)


 * I agree KTCAOP 03:00, February 2, 2011 (EST)